---------------------------------------------------------------------------------------- Tesseral Pro Release Notes (C) Tesseral Technologies Inc. ---------------------------------------------------------------------------------------- ------------------------- New features in 3.0 ------------------------ In 3.0.3 - fixed rendering of background models in seismic frame - improved Depth to Time procedure: support for both time and depth velocity models In 3.0.2 - improved user interface for running 2.5D simulations on GPU CUDA. - small bugfixes In 3.0.1 - computations now navively support x64 CPUs on 64-bit OS and can use all available memory (>2GB). - fixed a bug in simulation of exploding horizons by all finite-difference methods - corrected energy component in first arival time field - important improvements of eikonal ray tracing method: illumination distribution over Fresnel zones, reflections from polygon bottoms and better difraction point handling In 3.0 - CUDA 2.0 compatible GPU calculation of 2.5D Elastic Anisotropic method This feature requires CUDA 4.0 Development Drivers installed on your system to work! (Please, see http://developer.nvidia.com/cuda-toolkit-40) - Visco-Elastic method to study fluid effect on water, oil and gas collector response - Acoustic without Multiples quick method for exploding horizons to study multiples - 2D Time and Depth Pre-stack Kirchhoff migrations as post-processing analysis tools - GUI improvements with the aim of convenience: * Model Building Wizard update * Acquisition Geometry Wizard update * Modeling Run Wizard implementation - 2D simulation engine improvements: * change of signal injection techniques for Acoustic method to match the wavelet phase with other simulation methods * remedy the signal time shift in the exploding horizons mode * ability to mute horizons to control the exploding horizons mode * fixed bug in the first arrival time field calculations